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# Setting this value too high results in sound dropouts and lags. # cycles: Amount of instructions DOSBox tries to emulate each millisecond. # Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch. # Possible values: auto, dynamic, normal, simple. auto will switch to dynamic if available and appropriate. # Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x. # If 'forced' is appended, then the scaler will be used even if the result might not be desired. # scaler: Scaler used to enlarge/enhance low resolution modes. # aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!. # frameskip: How many frames DOSBox skips before drawing one. # There is generally no speed advantage when raising this value. # though few games might require a higher value. # This value is best left at its default to avoid problems with some games, # memsize: Amount of memory DOSBox has in megabytes. # captures: Directory where things like wave, midi, screenshot get captured. # Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe. # machine: The type of machine tries to emulate. # language: Select another language file. # usescancodes: Avoid usage of symkeys, might not work on all operating systems. Resetmapper only works with the defaul value. # mapperfile: File used to load/save the key/event mappings from. # Possible values: lowest, lower, normal, higher, highest, pause. # pause is only valid for the second entry. Second entry behind the comma is for when dosbox is not focused/minimized. # waitonerror: Wait before closing the console if dosbox has an error. # autolock: Mouse will automatically lock, if you click on the screen. # Possible values: surface, overlay, opengl, openglnb. # output: What video system to use for output. # windowresolution: Scale the window to this size IF the output device supports hardware scaling. # If you end up with small window on a large screen, try an output different from surface.
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# Using your monitor's native resolution with aspect=true might give the best results. # fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. It can reduce screen flickering, but it can also result in a slow DOSBox.
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# fulldouble: Use double buffering in fullscreen. # fullscreen: Start dosbox directly in fullscreen. # They are used to (briefly) document the effect of each option. # Lines starting with a # are commentlines and are ignored by DOSBox. (Please use the latest version of DOSBox) # This is the configurationfile for DOSBox 0.74. This quote snippet is my complete configuration file, including my instructions to run the game on DOSBOX 0.74. ogg files and I'm unable to find out why. However, It doesn't emulate either the sound effects or the audio. I'm trying to run the GOG.com version (which is pretty much optimized to run on Windows) of Betrayal at Krondor on Ubuntu 18.04.2 LTS.
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